Tributes of Blood — Choose Your Trial

Initiate's Sigil

Trial of Embers — 39 Gold per Soul (10-Minute Solo Proving)

For wanderers at the threshold — your first taste of the arena. You’ll be cast alone into the ring for ten minutes, where the spirits of speed test your will. Arcane markers track your every move, and at the end, the scrolls of record will reveal your path. No rivals, no mercy — just you and the roar beneath you. Includes: Ritual armor and helm fitting Solo rite or duo sparring allowed Divination board with lap glyphs Scroll of recorded speeds

Blood Banner

Rite of Steel — 69 Gold per Soul (Three-Part Gauntlet)

Our most summoned rite. Sequence: Ember Wake, Glyph Reckoning, Final Clash. This is no mere pastime — it is a structured war dance. First, your limbs awaken. Then, your courage is measured in timed duels. Finally, you face the grid — shoulder to shoulder with rivals — as fate is written at full speed. The victors ascend. The defeated remember. Includes: 6-lap warm-up chant (The Ember Wake) 8-lap qualifying duel (The Glyph Reckoning) 12-lap arena clash (Final Stand) Enchanted results scrolls + shadow-mirror replay sigils Ideal for brotherhoods, covens, lone blades

Coven Crown

Epochal Warband Assembly — from 95 Gold per Soul (10+ Warriors)

For noble houses, forged guilds, or stag-born champions seeking eternal echo. This is not a duel — it is a coronation of glory. You claim the arena, and we summon the elements. Heralds call the names. Seers watch the timing runes. The chosen three shall be crowned in silver, and their victory etched into the archives of MU: Dark Epoch. Optional feasting and bardic tribute upon request. Includes: Arena warded for private rite Full-cycle combat (25–45 min) Wreaths or sigils for the top 3 Group banner hung in the Hall of Results Custom enchantments available (banquets, prophecy-glyphs, champion MCs, live rune-boards)