In the broken lands of the Old Epoch, there were arenas — but none that challenged the soul. Warriors sought combat, yet found only pageantry. So in the year 2012 of the Mortal Reckoning, a small order of exiled champions built a crucible — not of safety, but of purpose. MU: Dark Epoch was not raised as entertainment — it was summoned as a proving ground for the brave. Today, MU: Dark Epoch stands as the Dominion’s most feared combat circuit. Every corridor has been reforged, every mount rearmed, every rune-calibrated timer inscribed to track even the breath between strikes. Armor, cloaks, and barriers — enchanted for both survival and speed. Here, no soul is just a guest. Whether it’s your first duel or your five-hundredth, once you step onto our grounds, you are a challenger — and the realm will test you accordingly.
MU: Dark Epoch is no mere coliseum — it is a sanctum of warborn kinship. We’ve seen children sworn into the Order of Ash. Witnessed champions feud over arcane split times. Forged guilds from once-fractured warbands. And when plague and ruin swept the land, we rebuilt — stronger, darker, and more devoted to the path of trial. We remain wholly bound to the soil of Aotearoa, led by battle-tested locals who once raced on gravel trails under stormlight. Our ranks include full-time artificers, tacticians, lorekeepers, and questmasters. We train the next generation of sword-racers. We ally with guilds, academies, and shadow orders — to keep dreams burning, wheels spinning, and glory ever within reach.